By Kenneth Lambert, Martin Osborne
Basics of Java™: AP* machine technology necessities, Fourth version covers the entire AP specifications for computing device technological know-how examination A.
Read Online or Download Fundamentals of Java: AP* Computer Science Essentials (4th Edition) PDF
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Extra resources for Fundamentals of Java: AP* Computer Science Essentials (4th Edition)
This is an application of the well-known principle of “divide and conquer” that has been applied successfully to many human endeavors. There are various strategies for subdividing a program, and these depend on the type of programming language used. We now give an overview of the process in the context of object-oriented programming (OOP)—that is, programming with objects. Along the way, we introduce fundamental OOP concepts, such as class, inheritance, and polymorphism. Each of these concepts is also discussed in greater detail later in the book.
Give proper credit for intellectual property. ■ Respect the privacy of others. ■ Honor confidentiality. The code also lists several more specific professional responsibilities: ■ Strive to achieve the highest quality, effectiveness, and dignity in both the process and products of professional work. ■ Acquire and maintain professional competence. ■ Know and respect existing laws pertaining to professional work. ■ Accept and provide appropriate professional review. ■ Give comprehensive and thorough evaluations of computer systems and their impacts, including analysis of possible risks.
Likewise, we can design objects for others to use without telling them anything about the implementation details. 6 1. What is a variable in a program and how is it used? 2. Describe the role of the assignment (=) operator in a program. 3. What is a Scanner object? 4. Explain the difference between a variable of type double and a variable of type Scanner. 5. Describe the difference between print and println, and give an appropriate example of the use of each. 7 Graphics and GUIs: Windows and Panels Java comes with a large array of classes that support graphics and GUI programming.